CAI Su
Lecturer
School of Educational Technology
Email:caisu@bnu.edu.cn
Address:
RESEARCH INTERESTS
Virtual Reality/Augmented Reality in Education
STEMEducation
3D Virtual Learning Environment
APPOINTMENT
2012-present Vice Director, Joint Laboratory for Mobile Learning, Ministry of Education-China Mobile Communications Corporation, China.
2008-present Instructor, Institute of Modern Educational Technology, Faculty of Education, Beijing Normal University, Beijing, China.
EDUCATION
2015-2016Visiting Scholar, Teachers College, Columbia University.
2004-2008Ph.D, School of Computer Science & Engineering, Beihang University. Team leader of the DM group at State Key Laboratory of Virtual Reality Technology and System.
2002-2004M.S., School of Computer Science & Engineering, Beihang University
1998-2002B.S., School of Computer Science & Engineering, Beihang University
SELECTED PUBLICATIONS
Books
Cai S. (2013). 3D Internet Development and Application. Higher Education Press. ISBN: 978-7-04-035137-8. (in Chinese)
Journal Articles
Chiang, F. K., Zhu, G., Wang, Q., Cui, Z., Cai, S., & Yu, S. (2015). Research and trends in mobile learning from 1976 to 2013: A content analysis of patents in selected databases.British Journal of Educational Technology.DOI: http://dx.doi.org/10.1111/bjet.12311
Cai, S., Wang, X., & Chiang, F.-K. (2014). A Case Study of Augmented Reality Simulation System Application in a Chemistry Course. Computers in Human Behavior. 37(8), 31-40. DOI: http://dx.doi.org/10.1016/j.chb.2014.04.018.
Cai, S., Chiang, F.-K., & Wang, X. (2013). Using the augmented reality 3D technique for a convex imaging experiment in a physics course. International Journal of Engineering Education, 29(4), 856-865.
Cai, S., Song, Q, & Yao Y. C. (2011). Review on Augmented Reality Learning Environment. China Educational Technology, 8,114-119(in Chinese)
Zhao, X., & Cai, S*. (2011). 'Many to one' mode of CSCL and further discussion. International Journal of Continuing Engineering Education and Life-Long Learning, 21(1), 42-54.
Cai, S., & Shen, X. K. (2011). Octree-based robust watermarking for 3D model. Journal of Multimedia, 6(1), 83-90.
Cai S., Yu S. Q. (2010). Sloodle:A Case for 3D Virtual Learning Environment. Open Education Research. 16(2), 98-104. (in Chinese)
Cai S., Huang R. H. (2009). Service is a new requirement for digital campus. IT Education in Primary and Secondary Schools, 11, 59-60. (in Chinese)
Qi, Y., Yang, S., Cai, S., Hou, F., Shen, X. K., & Zhao, Q. P. (2009). A method of 3D modeling and codec. Science in China Series F: Information Sciences, 52(5), 758-769.
Qi Y., & Cai S. (2008). Aviation Museum: a Case for China Digital Science and Technology. Computer Education. 23:4-9. (in Chinese)
Qi Y., Shu J., Shen X. K., Cai S. (2008). Octree-based blind watermarking on 3D meshes. Journal of Beijing University of Aeronautics and Astronautics, 34(3):331-335. (in Chinese)
Qi, Y., Yang, S., & Cai, S. (2008). Method for reconstruction and representation 3D models in digital museum. Journal of Computational Information Systems, 4(4), 1721-1726
Cai, S., Jin, P., Qi, Y., & Shen, X. (2006). Protected-3DMPS: Remote-rendering based 3D model publishing system in digital museum. Journal of Computational Information Systems, 2(1), 277-283.
Cai S., Zhao Q. P. (2006) A Review on 3D Mesh Compression. Computer Science, 33(5), 1-4. (in Chinese)
Shen X. K., Zhao X. W., Qi Y., Cai S. (2006). Simplification of unclosed mesh models with geometry and property boundary preservation. Journal of Beijing University of Aeronautics and Astronautics, 32(12), 1485-1489. (in Chinese)
Cai S., Qi Y., Shen X. K. (2003). Algorithm for Robust Blind Image Watermark. Journal of Beijing University of Aeronautics and Astronautics, 29(10), 905-908. (in Chinese).
Conferences Papers
Kan Y.Y., Cai S. *, Xie Z.R. (2015). Application and Practice of Maker Teaching Method Joint with Task-driven Method in Interactive Media Technology Courses. The 19th Global Chinese Conference on Computers in Education (pp.725-732). Taiwan.
Zhu G.X., Cai S. *, Ma Y.Y., Liu E.R. (2015). A series of Leap Motion-based Matching Games for Enhancing the Fine Motor Skills of Children with Autism. IEEE 15th International Conference on Advanced Learning Technologies. (pp.430-431). Taiwan.
Wang P.W., Ouyang S.X., Zhang X., Zu R.J., Cai S. * (2014). A Study on Campus Cultural Learning and Navigation System Using Mobile Augmented Reality and Location Based Services. Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp.2011-2016). New Orleans, USA.
Zhu G.X., Cai S.*, & Kan Y.Y. (2014). Color-Ball: A Gesture-Based Vocabulary Game to Promote Children’s Study. In 3rd International STEM (Science, Technology, Engineering and Mathematics) in Education Conference. Vancouver, Canada.
Shi P.F., Cai S.*, Yuan Q.Q., & Wang P.W. (2014). Campus Service Application based on Augmented Reality and Location Awareness. In 3rd International STEM (Science, Technology, Engineering and Mathematics) in Education Conference. Vancouver, Canada.
He J.J., Ren J. L., Zhu G.X., Cai S.*, Chen G. (2014). Mobile-Based AR Application Helps to Promote EFL Children’s Vocabulary Study. The 14th IEEE International Conference on Advanced Learning Technologies (pp.431-433). Athens, Greece.
Wang Q., Zhu G.X., Cui Z.F., Chiang F.K., Cai S*. (2014). A Case Study of the Effects of AR-based Convex Imaging on Middle School Students’ Learning. In 18th Global Chinese Conference on Computers in Education (pp.111-118). Shanghai.
Pei, L. S., Cai, S.*, & Shi, P. F. (2013). Mobile Campus Touring System based on AR and GPS: a Case Study of Campus Cultural Activity. In Proceedings of the 21st International Conference on Computers in Education (pp. 518-526). Indonesia. Nominees of Best Paper Awards. http://www.apsce.net/icce/icce2013/best-paper-awards/
Wang, X., Cai, S.*, & Chiang, F.-K. (2013). Using Inquiry-based Augmented Reality Tool to Explore Chemistry Micro Worlds. In Proceedings of the 21st International Conference on Computers in Education (pp. 151-156). Indonesia
Sun, Y. C., Lin, C. L., Li, Q. H., Cai, S., & Chiang, F.-K. (2013). 'TESTINGRESISTANCE' Experiment Courseware based on FlashAR. In 11th International Conference for Media in Education (pp. 81). Japan.
Zheng, J., Cai, S. & Chiang, F.-K. (2013). Project-based Learning and Problem-based Learning in the Multimedia Design Course for Improving Critical Thinking Performance. In T. Bastiaens & G. Marks (Eds.), Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 1020-1024). Chesapeake, VA: AACE.
Cai, S., Chiang, F.-K., & Wang, X. (2012). Using the Augmented Reality for Convex Imaging Experiment. In 2nd International STEM (Science, Technology, Engineering and Mathematics) in Education Conference (pp. 265-272). (Best Paper Award, selected to journals)
Wang, J. G., & Cai, S. (2012). An Explore Study on the Application of Somatosensory Technique to Virtual Experiment. In 2nd International STEM (Science, Technology, Engineering and Mathematics) in Education Conference (pp. 340-343).
Cai, S., Wang, X., Gao, M., & Yu, S. (2012). Simulation teaching in 3D augmented reality environment. In 1st IIAI International Conference on Advanced Applied Informatics, IIAIAAI 2012 (pp. 83-88). Fukuoka, Japan: IEEE Computer Society.
Cai, S., Song, Q., Wu, J., & Sun, Y. (2012). Virtual & Reality Combined Learning Environment and Cases. In the 16th Global Chinese Conference on Computers in Education (pp. 361-364). Taiwan. (in Chinese)
Cai, S., & Song, Q. (2012). AR-based remote video learning system. In 17th IEEE International Conference on Wireless, Mobile and Ubiquitous Technology in Education (pp. 322-324). Takamatsu, Kagawa, Japan: IEEE Computer Society.
Cai, S., & Yao, Y. C. (2011). I3DVLE: A case for 3D interactive virtual learning environment. In 2nd Annual Conference on Electrical and Control Engineering (pp. 6607-6611). Yichang, China: IEEE Computer Society.
Cai, S., Liu, Q., & Li, L. Y. (2010). A case for web-based interactive 3D game using motion capture data. In 5th International Conference on E-learning and Games (Vol. 6249 LNCS, pp. 541-549). Changchun, China: Springer Verlag.
Cai, S., & Shen, X. K. (2010). OTP-W: Octree partition-based 3D mesh watermarking. In 2nd International Workshop on Education Technology and Computer Science, ETCS 2010 (Vol. 3, pp. 19-22). Wuhan, China: IEEE Computer Society.
Cai, S., & Yu, S. (2009). Post-forecast OT: A novel method of 3D model compression. In2009 International Conference on Computational Intelligence and Software Engineering (pp. 1-4). Wuhan, China: IEEE Computer Society.
Cai, S., Qi, Y., & Shen, X. K. (2007). 3D data codec and transmission over the Internet. In 12th International Conference on 3D Web Technology (Vol. 2007, pp. 53-56). Perugia, Italy: ACM.
Qi, Y., Cai, S., & Yang, S. (2007). 3D modeling, codec and protection in digital museum. In2nd Workshop on Digital Media and its Application in Museum and Heritage (pp. 231-236). Chongqing, China: IEEE. Computer Society.
Shu, J., Qi, Y., Cai, S., & Shen, X. K. (2007). A novel blind robust digital watermarking on 3D meshes. In 2nd Workshop on Digital Media and its Application in Museum and Heritage (pp. 25-30). Chongqing, China: IEEE. Computer Society.
Cai, S., Jin, P., Wang, P. R., Qi, Y., & Shen, X. K. (2005). A Motion Capture Based Seamless Human Animation Over the Internet. In 6th International Conference on Computer-Aided Industrial Design & Conceptual Design (pp. 679-685). Delft, Netherlands.
Cai S., Qi Y., Shen X. K. (2002). 3DIDSB: A 3D Interactive Dynamic Scene Building Designer. Proceedings of the 11th National Conference on Multimedia Technology. (247-252). Dongguan, China. (in Chinese).
Cai Su, Yu Shengquan, Wu Juan, Gao Mengnan. A production method of virtual-reality-combined interactive book. Application No: CN201010535155.7,Publication No: CN101976463A
Cai Su, Yu Shengquan. A method of 3D texture compression based on quadtree. Patent No: ZL200810240404.2. Authorization Day: 2011.01.19
Zhao Qinping, Qi Yue, Shen Xukun, Cai Su. A method of 3D model compression based on octree. Patent No: 200610114098.9. Authorization Day: 2010.05.12
2012.4-2015.4, Principal Investigator, the project of 'Research on Simulation and Interaction in Augmented Reality-based Learning Environment', by the Fundamental Research Funds for the Central Universities (Grant No:2012LYB14).
2012.4-2013.6, Principal Investigator, 'Research on Key Technology and Application of Augmented Reality-based Learning Environment', by Beijing Natural Science Foundation (Grant No:4123099).
2012.4-2014.4, Principal Investigator, 'Research on Modeling Technology in Virtual-Reality-Combined Learning Environment', by Open Funding in State Key Laboratory of Virtual Reality Technology and System (Grant No: BUAA-VR-12KF-12).
2010-2011, Principal Investigator, '3D Virtual Learning Environment', by Beihang University.
2010.9-2012.1, Principal Investigator, 'Construction of Information Technology Course Resources', by General Administration of Sport of China.
2011.1-2014.1, Co-Principal Investigator, with Professor Yu Shengquan. “Ubiquitous learning resources organization model and its key technologies”, by National Natural Science Foundation of China (Grant No:61073100).
2009-2012,Co-Principal Investigator, with Professor Yu Shengquan. '4A(Anyone Anything Anywhere Anytime) Learning Platform', by Higher Education Press.
2009-2010,Co-Principal Investigator, with Professor He Kekang. 'The popularization proposal to utilize the education technology to improve the teaching quality of rural primary school', by THE FORD FOUNDATION.
SERVICE & CONSULTING
2014, EC member of the International Conference of Science, Technology, Engineering and Mathematics in Education (STEM2014)
2014, PC Vice Chair of Digital Classroom, Mobile and Ubiquitous Learning of Global Chinese Conference on Computers in Education (GCCCE 2014)
2012, Organising Committee Co-Chair of the International Conference of Science, Technology, Engineering and Mathematics in Education(STEM2012)
2012, PC member of IIAI International Conference on Learning Technologies and Learning Environments (LTLE2012)
2011, Organising Committee Chair of 10th World Conference on Mobile and Contextual Learning(mLearn2011)
2007.11-2008.4, as the Assistant Director of Beijing Shijingshan District Information Office, making regional information construction plan and research.
2005.4-2006.4,Joined the CCF(China Computer Federation) Young Computer Science & Engineers Forum for Graduate Students and elected to be the executive commissioner in 2005. Awarded Outstanding Contributions Executive Commissioner in April, 2006.
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Yingdong Buidling, Beijing Normal University 技术支持:北京师科阳光信息技术有限公司
Email:jiaoyuxuebu@bnu.edu.cn